
Pokémon · Diamond & Pearl
Dusknoir
Stormfront · #1 · Rare Holo · 2008
Listings
No active listings
From
—
Market reference
$12.27
TCGPlayer
Current listings on The Game Traders
No active listings for this card right now.
Card facts
Quick reference for collectors and graders.
- Set position
- 1 / 106
- Release year
- 2008
- Rarity
- Rare Holo
- HP
- 120
- Subtype
- Stage 2
- Evolves from
- Dusclops
- Retreat cost
- 3 energy
- Illustrator
- Mitsuhiro Arita
- Pokédex #
- 477
- Series
- Diamond & Pearl
Card analysis
Computed from this card's stats and text — not a reposted price.
- Primary role
- Ability Engine
- Damage efficiency
- 50 damage
- 16.67 per Energy
- Prize liability
- 1 Prize given up
- Single-prize attacker — favourable prize trades
- Setup
- Stage 2
- Needs its evolution line or Rare Candy to set up
Also does
Strategy & play
How Dusknoir plays — derived from its stats and the rules of the game, not an opinion.
- Not a main attacker — its job is Ability-based draw/search. Run it as a consistency hub and protect it, because opponents will target the engine.
- Needs Psychic Energy to attack — your line must supply that color.
- Psychic type, weak to Darkness ×2 — a Darkness attacker doing ≥60 effectively one-shots it.
- A single-prize attacker — prize-trade-positive against ex / V decks that give up two at a time.
- Retreat cost 3 — gets stranded Active if gusted; run Switch / Escape Rope or a Float Stone-style Tool.
- A Stage 2 — without Rare Candy you lose ~2 turns setting it up, and it’s gust-bait before it’s online (you must draw Dusclops first).
How to beat Dusknoir
- Exploit its Darkness weakness — ≥60 damage one-shots it.
- KO it to choke their draw / search engine.
- Gust it before the evolution is set up.
- Trap it Active — 3 retreat means it can’t escape without help.
Competitive performance
From real Standard tournament decks over the last 180 days.
- Meta inclusion
- 10% of decks
- 1.36 copies on average · 5279 decks
- Match win rate
- 46.7%
- -0.6 pts vs the 47.3% field average
Plays well with
Cards most often run alongside this one in tournament decks over the last 180 days — ranked by how distinctive the pairing is.

Duskull
in 100% of decks · 5277 seen

Dusclops
in 97% of decks · 5114 seen

Mystery Garden
in 8% of decks · 422 seen

Mega Diancie ex
in 8% of decks · 404 seen

Team Rocket's Crobat ex
in 3% of decks · 157 seen

Team Rocket's Golbat
in 3% of decks · 157 seen

Team Rocket's Zubat
in 3% of decks · 157 seen

Jamming Tower
in 37% of decks · 1974 seen
Budget alternatives
Cheaper cards that fill a similar role in Standard decks. Reference prices — most-played option first.
More by Mitsuhiro Arita
This card was illustrated by Mitsuhiro Arita.
Building around Dusknoir?
Drop it into the deck builder for a live consistency score, synergy suggestions, and Standard legality checks.
About this card
Poké-Power: Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
PCDamage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
PPCNight Spin — 50
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
Weakness:D+30
Resistance:C-20
Retreat cost:CCC
Tournament legality
Current legal status across competitive formats.
Tournament play
This printing of Dusknoir has no recent tournament appearances, but a different printing is currently a meta staple.
Dusknoir — Prismatic Evolutions
Played in 1,751 recent decks
Pricing reference
Latest snapshot from the upstream catalog. Actual marketplace prices fluctuate by condition, edition, and grade — use this as a reference, not a quote.
TCGPlayer (USD)
Updated 2026/07/03| Variant | Low | Mid | High | Market | Direct Low |
|---|---|---|---|---|---|
| Holofoil | $2.97 | $10.15 | $449.90 | $12.27 | $6.50 |
| Reverse Holofoil | $4.89 | $21.99 | $96.85 | $4.13 | $9.44 |
Cardmarket (EUR)
Updated 2026/07/01| Variant | Price |
|---|---|
| 1-day average | €1.99 |
| 7-day average | €3.45 |
| 30-day average | €2.73 |
| Low | €0.48 |
| Trend price | €3.10 |
| Low (excellent+) | €1.30 |
| Reverse holo low | €0.55 |
| reverseHoloAvg1 | €4.50 |
| Reverse holo 7-day | €4.08 |
| reverseHoloSell | €4.44 |
| averageSellPrice | €2.62 |
| Reverse holo 30-day | €2.85 |
| Reverse holo trend | €3.15 |
Frequently asked
How can I tell if my Dusknoir is real?
Dusknoir is not on our list of commonly-counterfeited cards, but counterfeits exist across every set. Check the back-light test (real cards have a black inner layer that blocks light; counterfeits glow through), the rosette dot pattern on the back under magnification, font weight and kerning on the card name, and the holofoil pattern if applicable. For high-value copies we recommend submitting to a professional grader (PSA, BGS, CGC) for tamper-evident authentication.
What is Dusknoir worth?
As of the latest data, the current market reference price for Dusknoir is $12.27; there are no active listings on The Game Traders right now. Actual value depends on condition, grading, edition and printing variant — graded high-condition copies (PSA 9–10) trade at a substantial premium over raw copies.
What set is Dusknoir from?
Dusknoir is from the Pokémon set "Stormfront" in the Diamond & Pearl series, released in 2008.
What rarity is Dusknoir?
Dusknoir is a Rare Holo card in the Stormfront set.
Other Dusknoir printings
Same Pokémon card across other sets and rarities.
RareDusknoir
Prismatic Evolutions · #37
RareDusknoir
Shrouded Fable · #20
Illustration RareDusknoir
Shrouded Fable · #70
Trainer Gallery Rare HoloDusknoir
Brilliant Stars Trainer Gallery · #TG06
Rare HoloDusknoir
Brilliant Stars · #62
Rare HoloDusknoir
Vivid Voltage · #71
Rare HoloDusknoir
Cosmic Eclipse · #85
Rare HoloDusknoir
Burning Shadows · #53















