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Mario Clash

Mario Clash

Sep 28, 1995PlatformArcadeVirtual Boy

Mario Clash — frequently asked questions

Is Mario Clash on Steam?
No. Mario Clash is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Mario Clash on?
Mario Clash is available on Virtual Boy.
When did Mario Clash release?
Mario Clash was first released on September 28, 1995.

About Mario Clash

Mario Clash is the first 3D stereoscopic Mario game released for the Virtual Boy. The game is a return to the style of the original Mario Bros. To progress through the game, Mario must knock enemies off platforms using Turtle Shells. There are always two Koopas; if one gets knocked off, another one takes its place. Many enemies need to be hit from the side, thus Mario must throw shells from the background to the foreground and vice-versa in order to knock them off.

Summary via IGDB.

Mario Clash on Wikipedia

Mario Clash is a 1995 action video game developed and published by Nintendo for the Virtual Boy. It is the first stereoscopic 3D Mario game, and a 3D reimagining of Mario Bros. Reception for the game was mixed.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Developer
Nintendo R&D1
Publisher
Nintendo
Game modes
Single player
Themes
Action
Series
Mario
Official site
Visit

Details via IGDB.

Collector value & authenticity

Virtual Boy · PriceCharting sold data · Verified 2026-08-22

Loose
$59
Complete
$143
Sealed
$550

Release record

TerritoryDateSerialBarcodeMSRP
Japan28 Sep 1995VUE-VMCJ-JPN4902370502275¥4,900
North America30 Sep 1995VUE-VMCJ-USA045496770020$39.95
Mexico
Gamela México
VUE-VMCJ-USA045496770020
Brazil
Playtronic Industrial Ltda.
VUE-VMCJ-USA7896273602804
Japandemo
  • Mexico: Substitutes a Spanish instruction booklet rather than adding one — Mexican packaging varies by title.
Community score
68/100
Region
JP+NA
Released
1995
Authenticity
Low
On Nintendo Switch Online since Mar 10, 2026 — the cartridge is now a collectibleLow counterfeit risk
Virtual Boy prices, all games & how to spot a fake

Mario Bros. rebuilt so the two planes of the arcade original become literal depth. Smarter than it gets credit for.

Take the 1983 Mario Bros. — single screen, knock enemies over from below — and split it across a foreground and background wall so you throw shells into the screen at enemies on the other plane. It is one of the few Virtual Boy games where the 3D is the aiming axis rather than decoration. Its harsh rating is really about structure: a single-screen arcade game in 1995 had aged out. It is better in short doses than the score suggests.

What the press said at the time

Electronic Gaming Monthly #78January 19967.1/10
GameFan Vol. 3 #11199573.5/100
Weekly Famicom Tsūshin #356199524/40
GameProMarch 19963.3/5
Game Zero199514.5/25

It charted in six of Nintendo Power's seven reader-voted Virtual Boy polls, peaking at third.

Before you buy

A rare inversion — the Japanese copy costs more than the American one, so buy domestic. No source explains why; the only pattern in the data is that the platform's two Mario-franchise titles are also its only two Japanese-premium titles, which points at collector demand rather than scarcity. A Japanese demonstration version also exists.

Mario Clash screenshots

Mario Clash screenshot 1Mario Clash screenshot 2Mario Clash screenshot 3Mario Clash screenshot 4

Watch on YouTube

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