GT
Mario's Tennis

Mario's Tennis

Jul 21, 1995SportVirtual Boy

Mario's Tennis — frequently asked questions

Is Mario's Tennis on Steam?
No. Mario's Tennis is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Mario's Tennis on?
Mario's Tennis is available on Virtual Boy.
When did Mario's Tennis release?
Mario's Tennis released on July 21, 1995.

About Mario's Tennis

Mario's Tennis is a tennis game that was released as a launch title for the Virtual Boy. It is the first tennis-related Mario game, and would later be followed by the Mario Tennis series. You get to choose from seven different characters, all with different ability levels, to play against each other in either singles or doubles matches. You can also play in an exhibition or tournament mode.

Summary via IGDB.

Mario's Tennis on Wikipedia

Mario's Tennis is a 1995 sports video game developed and published by Nintendo for the Virtual Boy. It was one of five launch titles in Japan and the pack-in game in North America for the Virtual Boy. The first entry in the Mario Tennis series, the player participates in singles or doubles tennis matches, controlling one of seven Mario characters. Its gameplay takes place from a third-person perspective.

Source: Wikipedia (text under CC BY-SA 4.0).

Game details

Developer
Nintendo R&D1
Publisher
Nintendo
ESRB rating
E
Game modes
Single player
Themes
Action
Series
Mario

Details via IGDB.

Reception

IGDB rating
60/100
from 10 ratings

Collector value & authenticity

Virtual Boy · PriceCharting sold data · Verified 2026-07-23

Loose
$17
Complete
$258
Sealed
$400
Community score
70/100
Region
JP+NA
Released
1995
Authenticity
Low
On Nintendo Switch Online since Mar 10, 2026 — the cartridge is now a collectibleLow counterfeit risk
Virtual Boy prices, all games & how to spot a fake

The widest gap between a loose cart and a boxed one on the platform. Buy the box; never the cart.

Mario's Tennis was the North American pack-in, so it shipped inside every console sold there — which makes loose carts the most common object on the platform, and boxed copies scarce, because almost nobody kept the little box for the game that came free with the system they were actually excited about. Common cart, scarce box: it is the single best illustration of packaging scarcity in retro collecting.

The Japanese numbers make the point. There it was not a pack-in, so people bought it deliberately and kept the box, and the loose-to-boxed gap is far smaller. Same game, same year, completely different survival curve — caused by a marketing decision.

Before you buy

Loose carts get married to empty boxes, so a complete copy is where the risk lives: verify the insert, tray, and manual, and check that box wear matches cart wear. Nobody bothers faking the cart itself.

Mario's Tennis screenshots

Mario's Tennis screenshot 1Mario's Tennis screenshot 2Mario's Tennis screenshot 3Mario's Tennis screenshot 4

Watch on YouTube

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