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Space War 2000

Space War 2000

Dec 31, 2001Atari Jaguar

Space War 2000 — frequently asked questions

Is Space War 2000 on Steam?
No. Space War 2000 is not distributed on Steam, so there is no Steam Charts or SteamDB player count for it. Its live popularity is tracked here via Twitch viewership instead.
What platforms is Space War 2000 on?
Space War 2000 is available on Atari Jaguar.
When did Space War 2000 release?
Space War 2000 was first released on December 31, 2001.

About Space War 2000

As a space knight, you will vie for glory, honor, fame and fortune in this one- or two-player first-person perspective 3D jousting adventure. Procure multiple weapons anhd cool defensive items in your quest to rank with other valiant knights on the High Score Table.

Summary via IGDB.

Space War 2000 on Wikipedia

Space War 2000 is an unreleased first-person space combat simulation video game developed and originally planned to be published by Atari Corporation on a scheduled November 1995 release date exclusively for the Atari Jaguar. It is an update by Robert Zdybel of Ian Shepard's 1978 Atari 2600 game Space War. In the game, players assume the role of a space knight to fight against other opponents.

Source: Wikipedia (text under CC BY-SA 4.0).

Collector value & authenticity

Atari Jaguar · PriceCharting sold data · Verified 2026-07-24

Loose
$39
Complete
$125
Sealed
$250
Region
WW
Released
2001
Authenticity
Med
Never re-released — the original cartridge is the only way to playMedium counterfeit risk
Atari Jaguar prices, all games & how to spot a fake

Atari's own cancelled game, shipped by the community five years after Atari ceased to exist.

Designed at Atari by Chris Thompson, Lance J. Lewis, and Robert Zdybel, announced for November 1995, and killed as the company wound down. B&C ComputerVisions released it in 2001 — the third of four commercially cancelled Jaguar games (with Protector, Skyhammer, and Phase Zero) that shipped as real boxed retail products after Hasbro's May 1999 open-platform declaration. Most dead consoles leave their cancelled software in a vault; the Jaguar's community went and got it — finding developers on Usenet, licensing from rights holders, tracking down staff after studios dissolved.

Before you buy

A post-commercial B&C release with a small run — label it as post-commercial in any listing, and verify current availability before paying secondary prices. These are licensed, boxed, manufactured products of games that officially never existed — which is exactly the story to lead a listing with.

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