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Sean Murray says No Man's Sky's record player count wasn't the true peak for him – it was seeing the team "solving problems" and "just meshing together"
After a decade of solid updates and player numbers that would make most games blush, No Man's Sky lead Sean Murray says the best part of the journey has actually been watching the team work together. We caught up with Hello Games' Sean Murray to talk about 10 years of No Man's Sky, a journey that's...

Sean Murray says No Man's Sky's record player count wasn't the true peak for him – it was seeing the team "solving problems" and "just meshing together"
"That's when I'm going home and I'm just buzzing about it"

Sean Murray says a "weight had lifted" when No Man's Sky players were finally talking more about its new content than its controversial launch
No Man's Sky had one of the most controversial game launches and high-profile comebacks of the decade - you likely don't need me to remind you - but lead developer Sean Murray says the weight of its botched launch didn't lift until about three years later. "We used to have a little running joke in...

Sean Murray says a "weight had lifted" when No Man's Sky players were finally talking more about its new content than its controversial launch
"Every reply was laced with some slightly mean things" for years

10 years after its messy launch, No Man’s Sky boss Sean Murray wishes he could warn his younger self "don’t do all the press"
Somehow, it's been ten years since No Man's Sky launched. 2016 was certainly a simpler time, and looking back on the space exploration sim, Hello Games managing director Sean Murray has some sage words for his younger self. "I would tell that guy, don't do all the press and stuff like that that...

10 years after its messy launch, No Man’s Sky boss Sean Murray wishes he could warn his younger self "don’t do all the press"
Hello Games is going the opposite direction for Light No Fire
No Man’s Sky Studio Co-Founder Says “There is Probably Some End Date” For New Content
In an interview, Sean Murray spoke about how exciting it can be to revisit an older game because it got brand-new content.

Hello Games boss says Light No Fire is ‘crazy’ and ‘ambitious’, but he’s too happy working on it to show it off yet
Hello Games co-founder and managing director Sean Murray says more information on Light No Fire was supposed to be revealed by now, but he’s happy enough to sit tight. The No Man’s Sky studio announced Light No Fire back in December 2023 during The Game Awards, promising to do with the fantasy...
Hello Games boss says Light No Fire is ‘crazy’ and ‘ambitious’, but he’s too happy working on it to show it off yet
Sean Murray's messaging is the opposite of how he handled No Man's Sky

Sean Murray Breaks Light No Fire’s 2-Year Silence, Admitting the Radio Blackout Wasn’t the Original Plan and Confirming the Ambition
It's been nearly three years since Hello Games announced Light No Fire at The Game Awards 2023, and we famously didn't get any further trailers or real info. It's been so bad for fans that they have been happy just to read a brief mention of the project in Sean Murray's No Man's Sky...

"There is probably some end" to No Man's Sky, says Hello Games boss, but he'll probably come back 10 years later for a surprise update anyway
A big part of our chat with Hello Games co-founder Sean Murray for No Man's Sky's 10th anniversary is focused on the next 10 years. Although the studio's next game, the highly ambitious Light No Fire, is in active development, Murray makes it clear in our interview that No Man's Sky isn't going...

10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
No Man's Sky is director Sean Murray's "garden." It's the kind of intricate, blossoming arbor you can only get from years of planting and pruning, little but consistent efforts suddenly appearing massive when you step back and take it all in. Getting it shipped and steady was extremely difficult...

10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
Interview | In a time of "consumable" games, Hello Games sees "real beauty in keeping those things alive"

No Man’s Sky Could Have Made So Much Money From DLC And Microtransactions, Sean Murray Says
The head of No Man's Sky developer Hello Games, Sean Murray, has said it would be a bad idea for his mental health to think about how much money the studio could have made by charging for the game's various expansions or by selling microtransactions. "I'm sure somebody could take me aside, take me...

10 years later, Sean Murray still plays the launch version of No Man's Sky, and he still likes it: "It does feel quite barebones in places, but I kind of enjoy that"
Hello Games boss Sean Murray has a soft spot for the day-one version of No Man's Sky, for all its faults and all the hard work associated with it. As the dramatically expanded space survival game turns 10 years old, he still occasionally plays that launch version himself. I spoke to Murray about...

10 years later, Sean Murray still plays the launch version of No Man's Sky, and he still likes it: "It does feel quite barebones in places, but I kind of enjoy that"
"A game is obviously owned by the players," says Sean Murray

Even 10 years on, Sean Murray feels like he could work on No Man's Sky "forever," even if he knows "there probably is some end date" for it
What's that? It's been 10 years since No Man's Sky launched? Oh! That's gone by a bit too quick! In that time the planet hopping survival game has changed drastically, starting life frequently derided for missing promised features, slowly morphing into what it is now. The game now has a massive...

Sean Murray says Hello Games is holding back Light No Fire reveals until absolutely necessary
We can’t really blame Hello Games founder Sean Murray for feeling once bitten twice shy about unveiling more about Light No Fire, the single planet-centered survival MMO that was announced in December 2023. Of course, that does make not hearing more about the game for almost three years a bit...

After 10 years of No Man's Sky updates, Sean Murray says "if people keep playing it, I could work on this forever"
Somehow, No Man's Sky is 10 years old. I remember its launch like it was yesterday, walking across the street to Game Store™ from my then-place of work, the heels of my shoes threatening to melt into the gravel on another sweltering August in Phoenix afternoon, nonetheless determined to pick up the...

After 10 years of No Man's Sky updates, Sean Murray says "if people keep playing it, I could work on this forever"
But "it has to come from the people working on it"

From 4 Devs to 40 Updates: Sean Murray Details 10 Years of No Man's Sky
Hello Games' founder Sean Murray reflects on No Man's Sky's rocky history and looks towards a bright future.

No Man’s Sky исполнилось 10 лет, а игроки не исследовали и 1 % планет — на подходе следующее большое обновление
Амбициозная космическая песочница No Man’s Sky от разработчиков из британской Hello Games празднует 10 лет с оригинального релиза. Глава студии Шон Мюррей (Sean Murray) по случаю памятной даты обратился к игрокам.

There was originally supposed to be a 'much bigger' reveal of Light No Fire: here's why Sean Murray changed his mind
There was so much hype after the teaser in 2023 that Murray decided "We don't need to say anything more right now."

Light No Fire Will Be Supported With Post-Launch Content
Sean Murray wants to keep supporting Light No Fire once it finally arrives.
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