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It seems Terraria's developer is as bad at making small updates as it is final ones, as it says its latest balance patch is much more than 'adjusting a few numbers'
Back in January, Terraria finally received its gargantuan 1.4.5 patch. Three years in the making, 1.4.5 was supposed to be the final update for the long-running, massively successful survival-crafting game. But it turns out that developer Re-Logic is terrible at making final updates, having...

It seems Terraria's developer is as bad at making small updates as it is final ones, as it says its latest balance patch is much more than 'adjusting a few numbers'
"Sometimes, addressing balance means rethinking some core aspects around how things function."

Terraria's next update is supposed to be a balance fix, but it keeps getting new features because it's "not just about adjusting a few numbers"
"Sometimes, addressing balance means rethinking some core aspects around how things function"

Terraria's next update is supposed to be a balance fix, but it keeps getting new features because it's "not just about adjusting a few numbers"
"Sometimes, addressing balance means rethinking some core aspects around how things function"

The next Terraria update "is not just about adjusting a few numbers"
The Terraria 1.4.5.7 update will make some significant adjustments to the sandbox game, including the ability to carry sentry turrets.

Rome has fallen and the gods are missing. Lead the rebuilding effort in new survival game Romestead
Out now in early access, Romestead injects elements of Terraria, Stardew Valley, and Necesse into a fantasy twist on Ancient Rome survival.

Terraria Will Receive More Updates In The Future
Terraria isn't going anywhere.

Legendary multiplayer sandbox Terraria celebrates 15 years of live service with over 70M copies sold
It was way back on May 16th, 2011, that a quirky and unassuming Terraria stepped onto the scene, quickly becoming a powerhouse of an indie title. The multiplayer 2-D sandbox mixed with a Metroidvania playstyle continued strong through the years, reaching its 15th anniversary this month. Suffice it...
Terraria Hits 70 Million Copies Sold, 15th Anniversary Collector’s Edition Announced
Re-Logic also confirms that the game's world will "remain vibrant and alive for as long as we have anything to say about it."

Re-Logic celebrate 15 years of Terraria - 70 million sales, cross-play soon and more updates to come
Developers Re-Logic are celebrating a huge 15 years of the side-scrolling survival crafting adventure game Terraria with it still going strong. Read the full article here:...

Re-Logic celebrate 15 years of Terraria - 70 million sales, cross-play soon and more updates to come
Developers Re-Logic are celebrating a huge 15 years of the side-scrolling survival crafting adventure game Terraria with it still going strong. Read the full article on GamingOnLinux.

Terraria has sold over 70M copies with an average playtime of 100 hours
Terraria is turning 15 years old and the dedicated team behind the game aren't done yet. The team at Re-Logic has announced plans for further updates beyond the new Crossplay update. Terraria has sold over 70M copies with an average playtime of 100 hours first appeared on KitGuru.

Terraria Marks 15 Years and 70 Million Players With a Promise to Continue Updates Beyond 1.4.6 and Crossplay Patch
Terraria developer Re-Logic has confirmed that updates will continue "beyond" the 1.4.6 update and the upcoming crossplay patch, and will share "other plans and ideas [...] when the time is right." Addressing fans on its 15th anniversary in an update on Steam, the studio reflected on the staggering...

Terraria Marks 15 Years and 70 Million Players With a Promise to Continue Updates Beyond 1.4.6 and Crossplay Patch
Terraria developer Re-Logic has confirmed that updates will continue "beyond" the 1.4.6 update and the upcoming crossplay patch, and will share "other plans and ideas [...] when the time is right."

Terraria celebrates 15th anniversary as the game surpasses 70 million copies sold
Celebrating its 15th anniversary, the Terraria team have shared a bunch of interesting player stats, alongside teasers for the future of the game. Terraria celebrates 15th anniversary as the game surpasses 70 million copies sold first appeared on KitGuru.

Terraria devs reveal the game's average playtime on PC is over 100 hours as it passes 70 million copies sold
Whenever I remember I have 80 hours logged in Terraria, I'm a little shocked because it doesn't feel like I put nearly that much time into it. Turns out, those are rookie numbers anyway—in a blog post published yesterday, developer Re-Logic shared a bunch of stats and revealed that the average PC...

Terraria devs reveal the game's average playtime on PC is over 100 hours as it passes 70 million copies sold
The 2D survival hit continues to rake in the dough on Steam.

Terraria marks 70 million sales and 15th anniversary with a promise to "continue beyond" its next big update
Terraria developer Re-Logic has insisted that it is committed to ensuring "the world of Terraria remains and will remain vibrant" as the sandbox game marks its 15th anniversary. Read more

As Terraria turns 15, Re-Logic confirms crossplay is "soon" and that "updates will continue beyond 1.4.6"
Terraria is 15 years old this weekend, in just the latest terrifying video game anniversary to make me feel ancient. That's given developer Re-Logic a moment to reflect on how far it's come, share a few of its most impressive stats, and note that crossplay is getting close. "That is a long time...

You wouldn't expect this survival game to be one of the best-selling games of all time
Terraria has sold over 70 million copies across PC, console, and mobile, making it one of the best-selling games of all time.

As Terraria turns 15, Re-Logic confirms crossplay is "soon" and that "updates will continue beyond 1.4.6"
Terraria players are very invested in the sandbox game, and Re-Logic marks its 15th birthday with impressive stats and a crossplay tease.

As Terraria sells over 70 million copies, devs are done with promising final updates and say they'll "continue beyond 1.4.6"
Devs can "keep expanding upon Terraria, without having to fall back to price increases or microtransactions"

As Terraria sells over 70 million copies, devs are done with promising final updates and say they'll "continue beyond 1.4.6"
Devs can "keep expanding upon Terraria, without having to fall back to price increases or microtransactions"
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