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Fable Studio Did Not Use Generative AI to Voice its NPCs
Playground Games revealed that it worked with around 100 actors to work on the title so that it could find voices for over 1,000 NPCs.
Tomb Raider: Legacy of Atlantis’s Use of Generative AI Explained by Crystal Dynamics
Director of experience Jeff Adams provided an example of how AI was used to see whether an object would properly fit into a scene.

Tomb Raider: Legacy of Atlantis Director Stopped From Answering Questions About Gen AI
Crystal Dynamics doesn't want to get into detail on how generative AI is used in Tomb Raider: Legacy of Atlantis.
Gears of War: E-Day Studio Did Not Use Any Generative AI for its Development, Says Creative Director
In an interview, Matt Searcy praised the concept art team at The Coalition, and even said that "our art book is going to rock".

Playstack sold, Xbox announces business 'reset,' and is generative AI poisoning the well? - Patch Notes #56
Plus: Could an arbitration clause prevent families suing Roblox from taking the company to court?

Tomb Raider: Legacy of Atlantis devs use generative AI to ‘get to right answers faster’ because figuring things out yourself is so old-fashioned now
Why innovate when AI can rule ideas out for you? The post Tomb Raider: Legacy of Atlantis devs use generative AI to ‘get to right answers faster’ because figuring things out yourself is so old-fashioned now appeared first on Destructoid.

Crystal Dynamics Uses GenAI Tools with Tomb Raider: Legacy of Atlantis to “Get the Right Answers Faster”
Last week, shortly after Tomb Raider: Legacy of Atlantis appeared in the State of Play showcase, when the game's Steam page went live, players quickly noticed the page included a Generative AI (GenAI) use disclosure. Since then, we've been trying to get more clarity from developer Crystal Dynamics...

'AI Can Help Our Team Get to the Right Answers Faster': Tomb Raider PS5's Controversy Explained
"We'll make sure the finished content is human-crafted". I think this last week, more than any other, has proved to me that AI – and specifically generative AI – is an issue in gaming we’re increasingly going to need to confront head-on. Now I think it’s important to underline that everyone has...

Stranger Than Heaven director says GTA 6 may force devs to use generative AI
Executive Director Masayoshi Yokoyama says the scale of GTA 6 could force developers to use generative AI if they want to match the size.

Tomb Raider: Legacy Of Atlantis Director Discusses Use of Generative AI In The Upcoming Unreal Engine 5 Remake
We first learned about Tomb Raider: Legacy of Atlantis last year, but it appeared during last week's PlayStation State of Play with a new February 12 release date and a Steam generative AI disclosure that indicates developers Crystal Dynamics and Flying Wild Hog used AI at one point, but notes that...

Tomb Raider: Legacy of Atlantis developer explains generative AI use
Just a day after being announced for Nintendo Switch 2 with a release date of February 12, 2027, Tomb Raider: Legacy of Atlantis has found itself at the center of controversy among fans following the appearance of an AI disclosure on the game’s Steam page. Crystal Dynamics later addressed the...

Stranger Than Heaven director says GTA 6-scale games could force studios to consider generative AI
Stranger Than Heaven director Masayoshi Yokoyama addressed Ryu Ga Gotoku Studio’s stance on the use of generative AI in its games.

Tomb Raider: Legacy of Atlantis dev Crystal Dynamics explains how AI was used in development
After stirring controversy at Summer Game Fest, Crystal Dynamics has clarified how generative AI was used to make Tomb Raider: Legacy of Atlantis.

Here’s How Generative AI Is Being Used In Tomb Raider: Legacy Of Atlantis
Generative AI has been a very contentious issue over the last few years in the game industry, and as more and more developers make use of the technology, it's becoming more difficult to know just what was created by a human being. Next year's Tomb Raider: Legacy of Atlantis will indeed make use of...

"My worry is that generative AI is poisoning the well" – Take-Two's former head of AI shares his concerns on the current hype cycle
Back at the start of April, it emerged that Take-Two had laid off its AI team as part of a restructuring initiative. Read more

1666: Amsterdam dev addresses gen-AI accusations, claiming AI assets were an 'oversight'
Panache Digital Games admitted that some assets and marketing materials for 1666: Amsterdam included generative AI, which will be removed from early access and the full game.

Gundam: Rogue Orbit Producers Say No GenAI Was Used In Its Development
Generative AI was a hot topic during Summer Game Fest, as more game development companies have been implementing it in upcoming projects. One game that isn't utilizing the technology is Gundam: Rogue Orbit, as the next entry in the decades-old mecha anime series has confirmed that its game is 100%...

Kingdom Hearts fans cry foul over AI-generated artwork claims
Many are accusing Square Enix of using ugly generative AI to create the box art for the new Kingdom Hearts Collection.

'The curse of MIXED is broken:' Suda51 & Swery65's Hotel Barcelona claws its way to 'Mostly Positive' on Steam after Hail Mary patch and scrubbing AI assets
s reported by Automaton, action platformer Hotel Barcelona has finally pulled away from "Mixed" user review status on Steam to "Mostly Positive." This came after developer White Owls Inc. updated the game in a number of ways, including cleaning up its controversial deployment of generative AI......

‘We prefer not to use it at all’: Plague Tale developer says using genAI is a choice for smaller teams, not a necessity
The producer of the upcoming Resonance: A Plague Tale Legacy says smaller teams don’t have to rely on using generative AI in development to compete with larger studios. The game, which is the third in the Plague Tale series and a prequel to the previous titles, follows smuggler Sophia and explores...

"It's a choice" - A Plague Tale developer Asobo doesn't believe smaller teams need to use gen-AI to compete
French developer Asobo, creator of the Plague Tale series and the Microsoft Flight Simulator games, doesn't believe smaller teams need to use generative AI tools to compete with bigger development studios. Read more

Riot embraces generative AI, as it targets "wild and weird" player experiences
Riot Games' use of generative AI over the past few years has been met with criticism from fans of its games, but it doesn't seem to be slowing the publisher/developer down. On June 8, Riot employed a new Head of Experiential AI, with a view to creating "wild and weird" AI-enabled experiences, while...

Riot embraces generative AI, as it targets "wild and weird" player experiences
Riot's new Head of Experiential AI wants to use it to create new in-game experiences, working with devs across LoL, Valorant, and more.

Following generative AI controversy, Crazy Taxi: World Tour lead clarifies how the tech is being used
Crazy Taxi: World Tour's reveal during the Xbox Games Showcase was a highlight, finally offering a look at the modern incarnation of the classic series. The excitement was quickly soured, however, when its Steam page revealed Sega has used generative AI in the game's development. Read more
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