
Xbox 360 E
Variant of Xbox 360
- Manufacturer
- Microsoft
- Released
- 2013
- Generation
- Gen 7
- Type
- Home
- Launch price
- $199
- Units sold
- 84.0M
About Xbox 360 E
The Xbox 360 video game console has appeared in various retail configurations during its life-cycle. At its launch, the Xbox 360 was available in two retail configurations: the morning "Xbox 360" package, priced at US$399.99 or £279.99, and the "Xbox 360 Core," priced at US$299.99 and £209.99. The original shipment of Xbox 360s included a cut-down version of the Media Remote as a promotion. The Elite package was launched later at a retail price of US$479.99. The "Xbox 360 Core" was replaced by the "Xbox 360 Arcade" in October 2007 and a 60 GB version of the Xbox 360 Pro was released on August 1, 2008. The Pro package was discontinued and marked down to US$249.99 on August 28, 2009 to be sold until stock ran out, while the Elite was also marked down in price to US$299.99. In June 2010, Microsoft announced a new, redesigned model and the discontinuation of the Elite and Arcade models.
Source: Wikipedia (text under CC BY-SA 4.0).
Library & collector facts
2,155licensed games
- North America: 2,073
- Japan: 395
- PAL: 1,700
What's different from Xbox 360
- Cosmetic redesign matching Xbox One angular aesthetic (squared edges, two-tone)
- Single touch-sensitive button strip (vs. Slim's circular touch buttons)
- Quieter operation (incremental fan tuning)
- S/PDIF optical audio output (present on Slim, removed on E — controversy similar to PS4 Slim)
- AV Multi Out port — replaced with composite-only output (no component HD via Multi Out)
- HDMI is now the only HD output (composite for SD only)
- form factor: Curved glossy Slim → angular matte two-tone E (Xbox One styling preview)
- target market: Premium Slim → budget-tier rebox aimed at end-of-life price-conscious buyers
- internal hardware: Same 'Trinity' or 'Corona' SoC as late Slim — no performance improvements
Lineage
Pricing
Launch price (2013)
- 🇺🇸 USD
- $199
Controller
Xbox 360 Controller (USB wired / 2.4 GHz wireless)
Launch titles & exclusives
Call of Duty 2 · Perfect Dark Zero · Project Gotham Racing 3 · Kameo: Elements of Power · Condemned: Criminal Origins · Dead or Alive 4 · Madden NFL 06 · NBA 2K6 · Tony Hawk's American Wasteland · Ridge Racer 6 · Ghost Recon Advanced Warfighter
None on Core SKU; Premium SKU included 20GB HDD + wired controller
Halo 3 · Gears of War trilogy · Forza Motorsport series · Fable II / III · Lost Odyssey · Blue Dragon · Alan Wake (original release) · Banjo-Kazooie: Nuts & Bolts · Crackdown
Just Dance 2019 (2018) was among the last major releases
Limited-edition consoles (Halo 4 Edition, Gears 3 Red, Star Wars R2-D2/C-3PO, Mass Effect 3 N7); NCAA Football 14 sealed (~$200–$400)
Hardware specs
- Cpu
- 3.2 GHz PowerPC Tri-Core Xenon
- Gpu
- 500 MHz ATI/AMD Xenos, 240 GFLOPS
- Ram
- 512 Megabyte, MB of unified GDDR3 RAM clocked at 700 MHz, 10 MB of eDRAM cache on Xenos (graphics chip), Xenos GPU
- Sound
- Analog stereo, Stereo LPCM (TOSLINK and HDMI), Dolby Digital 5.1 (TOSLINK and HDMI), Dolby Digital with WMA pro (TOSLINK and HDMI)
- Os
- Xbox 360 system software
Hardware revisions
- Xenon 'Phat' (Falcon, Zephyr)(2005)
original launch hardware
⚠ Red Ring of Death (RRoD) from solder cracks under thermal stress — ~30–55% lifetime failure rate by some estimates
- Jasper (Falcon revision)(2008)
smaller 65nm CPU/GPU, lower thermal load, RRoD rate falls sharply
- Slim 'Trinity'/'Corona' (S model)(2010)
45nm SoC, built-in WiFi, RRoD virtually eliminated, touch-sensitive power and eject
- E model(2013)
final cosmetic redesign matching Xbox One styling, no internal changes
Launch colorways & special editions
- No major special editions — released too late in 360 lifecycle (June 2013, alongside Xbox One reveal) for themed SKUs
- Sold primarily as bundles (Forza Horizon, Halo 4, Kinect Sports)
Modding scene
- Difficulty
- hard-mod
- Custom firmware
- RGH (Reset Glitch Hack) 3.0; JTAG (older, only pre-2009 dashboards); Aurora dashboard for homebrew
Reception & legacy
Strong launch despite limited stock; praised for Xbox Live integration and Achievements; criticized for Core SKU lacking HDD
Released only 5 months before Xbox One launch — felt like a cynical attempt to clear inventory; loss of optical audio AND component output was a step backward from Slim; widely seen as the worst 360 revision for modders and audiophiles
Established Xbox Live and modern online console gaming standards (Achievements, party chat, digital marketplace) that every platform later adopted
References
More from Microsoft
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