GT
Nintendo GameCube

Nintendo GameCube

Manufacturer
Nintendo
Production
2001–2007
Generation
Gen 6
Type
Home
Launch price
$199
Units sold
21.7M

About Nintendo GameCube

The Nintendo GameCube is a home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, and in Europe on May 3, 2002. It is Nintendo's fourth major home console, succeeding the Nintendo 64, and competed with Sony's PlayStation 2, Sega's Dreamcast, and Microsoft's Xbox in the sixth generation of game consoles.

Source: Wikipedia (text under CC BY-SA 4.0).

Read about the Nintendo GameCube in the Chapter 5: The Three-Way Battlefield era of our long-form console history.

Library & collector facts

Software library

653licensed games

  • North America: 653
Best-selling game
Super Smash Bros. Melee

Lineage

Release timeline

🇯🇵 Japan
September 14, 2001
🇺🇸 North America
August 24, 2001
🇪🇺 Europe / PAL
May 3, 2002
🇦🇺 Australia
August 24, 2001
Lifespan
6 years on market

Pricing

Launch price (2001)

🇺🇸 USD
$199
🇯🇵 JPY
¥25,000
🇪🇺 EUR
€199

Controller

GameCube controller / WaveBird

Launch titles & exclusives

Launch titles

Luigi's Mansion · Super Monkey Ball · Wave Race: Blue Storm · Star Wars Rogue Squadron II: Rogue Leader · Madden NFL 2002 · Tony Hawk's Pro Skater 3 · Crazy Taxi · All-Star Baseball 2002

Pack-in game

None (sold standalone); various retailer bundles paired Luigi's Mansion or Super Smash Bros. Melee

Notable exclusives

Super Smash Bros. Melee · The Legend of Zelda: The Wind Waker · The Legend of Zelda: Twilight Princess (also Wii) · Metroid Prime 1 & 2 · Resident Evil 4 (initially GCN-exclusive) · Resident Evil REmake · Eternal Darkness · F-Zero GX · Pikmin 1 & 2 · Luigi's Mansion · Mario Sunshine · Paper Mario: Thousand-Year Door · Animal Crossing

Final licensed game

Madden NFL 08 (2007) was among the last NA releases

Most valuable collectible

NCAA College Basketball 2K3 (Sega Sports, very rare, ~$300+ CIB); Cubivore (~$300+ CIB); Gotcha Force (~$200+); Pokemon Box: Ruby & Sapphire (~$300 CIB); Sealed Resident Evil 4 Premium Edition

Hardware specs

Os
Proprietary
Cpu
IBM Gekko
Gpu
ATI Flipper @ 162 MHz
Ram
24 MB 1T-SRAM as system RAM, 3 MB 1T-SRAM as video RAM, 16 MB DRAM as Input/output, I/O buffer RAM
Power
46-watt AC adapter (DOL-001), 48-watt AC adapter (DOL-101)
Sound
RCA connector, Analog stereo, * I²S digital stereo (early models), * Dolby Pro Logic II with MusyX
Display Output
480i, 480p

Hardware revisions

  • Original GameCube DOL-001(2001)

    full digital-audio output, component video port present (early units only)

  • DOL-101(2004)

    component video port removed (cost reduction) — heavily affects collector pricing as DOL-001 is the unit you need for component cables which themselves command ~$300+

  • Panasonic Q SL-GC10(2001)

    JP-only Panasonic variant playing DVDs as well as GCN discs

Launch colorways & special editions

Launch colors
Indigo (purple, launch)Jet Black (launch)
Special editions
  • Spice Orange (JP/EU)
  • Symphonic Green
  • Platinum Silver
  • Char Black
  • Pokemon XD Edition
  • Tales of Symphonia Edition (JP)
  • Resident Evil 4 Limited (JP)
  • Hanshin Tigers Edition (JP, extremely rare)
  • Panasonic Q (JP, DVD-playing GCN)

Modding scene

Difficulty
soft-mod
Custom firmware
Swiss (homebrew, gold standard); Nintendont (loader for Wii GC compatibility)
Memory card exploits (Action Replay, Datel SD Media Launcher) boot Swiss without hardware mods; SD Gecko adapter reads SD cards via memory card slot; original-style GCN component cables are absurdly expensive due to a custom DAC inside the cable (only DOL-001 units have the port at all)

Reception & legacy

Launch reception

Strong reviews for launch lineup and Rogue Leader; criticized for purple color, mini-DVDs (1.5GB capacity), and lack of DVD playback against PS2

Notable controversies

Mini-DVD format limited multi-disc games and prevented DVD video playback at a time when PS2 was selling on that feature; the 'kiddie' positioning narrative dogged Nintendo throughout the generation

Cultural significance

Cult favorite among Nintendo fans; Smash Bros. Melee became one of the most enduring competitive fighting games in history; the third-place finish in the 6th generation drove Nintendo to invent the Wii

References

More from Nintendo

No Nintendo GameCube listings yet. List yours or browse similar items.

Nintendo GameCube in the news

Recent coverage mentioning the Nintendo GameCube, gathered from 80+ gaming-news sources.